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3D Box Rule

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(@Anonymous 39760)
Posts: 182
Topic starter
 
[#24240]

Hi everyone,

Rolf and I have been working on a new ideea for the F16 box rule drawing. It was posted for a preview on the class forum first. I always thought that a high performance catamaran class like the F16 should present itself in a high performance manner.

The idea behind the 3D box rule is that it should be much more clear than the current one, it should not be limited be resolution, ppl would be able to orbit around it and zoom in/out/pan -towards the points of interest -ex: mastfoot area.

The 3D box rule window can be embedded in the class's webpage, or it can be standalone. We would like to hear opinions about it and if it may be usable for the class.

So...behold - the 3D box rule :

http://www.diversediverse.com/rolf/florin/Prosjekt-hard-milk/hard_milk.html

There's already a good suggestion to clear the model of unusefull stuff by removing the words

Max

and

Area

from the sail area text, this will be ready in the next upgrade.

Also, there's one more thing, kept forgetting about it. The PDF flyer on the webpage has the weight wrong for the 1up/2up config.

Orbit= click&hold left mouse button and drag mouse around
Pan=keep pressed

space

and left mouse button and drag mouse around (first depress mouse button to hold view)
Zoom=keep

Z

and left mouse button pressed and drag mouse up& down (first depress mouse button to hold view)
Options= press right mouse button inside window and options will scroll down - use

antialiasing on stop

if orbiting is slow.
Current rendered window is 900x900 pixels.

Regards,


 
Posted : January 5, 2009 2:40 pm
ncik
 ncik
(@nickb)
Posts: 935
Master Chief Registered
 

Neat.


 
Posted : January 5, 2009 8:10 pm
(@Anonymous 38216)
Posts: 238
 
Originally Posted by ncik
Neat.

I agree, Thank you for taking the time.

Tony


 
Posted : January 6, 2009 3:42 am
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